divergent media

EditReady now supports MXF

We're very excited to announce that EditReady now supports the MXF file format. We've just released version 1.1, a free update for existing customers. Whether you're working with MXF from a camera like the Canon C300 or Sony F5, or exporting MXF files from a program like Da Vinci Resolve, EditReady is the fastest and easiest way to transcode MXF video.

If you've already got EditReady, it will automatically update the next time you launch. If you don't have EditReady yet, take a look at our free trial today!

EditReady 1.0.3

EditReady 1.0.3 adds a number of enhancements and fixes and is recommended for all users. In addition, EditReady 1.0.3 now supports running on Mac OS X 10.8. See Appendix A in the EditReady manual for more details on running EditReady on Mac OS X 10.8.

The most important thing to note about running on Mac OS X 10.8 is that hardware h.264 support is not available. That means that, if your Mac supports hardware h.264, those conversions will be slower on 10.8 than they would be on 10.9 Unfortunately, this is an OS-level limitation.

If you've already got EditReady, it should prompt you to update the next time you launch. If you aren't an EditReady user yet, why not give our free trial a try - it's the fastest, easiest and most powerful transcoding tool for the Mac.

The full change list is available below

  • Support for Mac OS X 10.8
  • Support for XDCam EX files
  • Support for AVC Intra
  • Support for retiming audio during framerate adjustments (audio will be sped up /slowed down)
  • Better handling for files with corrupt headers
  • Better performance for XDCam HD and XDCam HD422 files
  • Better handling of custom XMP nodes in source files
  • Better support for interlaced sources

Buggy Hardware

Over the last decade, there’s been a quiet revolution in the world of video hardware. Readily available development kits, FPGAs, and new manufacturing processes mean it’s easier than ever for small companies to produce hardware. This has driven down the price of hardware in the video industry dramatically, and made hardware available to serve previously underserved niches. Platforms like Kickstarter mean independent inventors with an idea can track down a small but devoted audience. Whereas it used to take a massive, integrated manufacturer to build a camera or a capture device, it can now be done by a small team.

Read on for some thoughts on the pros and cons.